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Nora wakes up in an unfamiliar place without her memories. She knows nothing but her name and the burning sensation in her lungs.
After meeting strangers who claim to be gods, she learns there's more to life than it seems. Earth has gone long without an answer to its prayers, left in silence during times of need: now she understands the truth.
What do the gods want with her?
Even after finding their true intentions, there's no comfort.
There's much more to fear.
God Complex is a visual novel that follows a familiar style of storytelling while testing different takes on frequently untouched thoughts. Dive into a complex setting through the eyes of someone unfamiliar with it all.
During the game, your world will grow bigger than ever before. The gods you've come to trust will guide you through their society as you become intertwined in their lives, each with hopes of finding balance.
While you delve into the differences between cultures, the line between right and wrong blurs, and with it the meaning of god.
Few humans know of the true relationship between them and the gods, and not all who learn the truth can accept it.
Each of the four pursuable characters will have one good end and one bad end, with a few bad ends scattered for you to find, leaving 10+ endings in total. The endings are determined by the choices you make.
Throughout the game, you'll be given the opportunity to learn more about the world, characters, and hidden secrets via optional interactions.
God Complex is a fantasy game with dark themes.
Although it's easy to consider it an "otome", a game focused on pursuing men romantically, it's heavily concentrated on the story. Rather than a heart filled with butterflies, I aim to fill it with joy, sorrow, shock, and existential dread.
Each route has individual themes that walk on the side of realism.
To some, this could be an escape. Others might face their problems in the mouth.
Follow the people who made this game possible on Twitter!
Find my Sprite Artist here
At this moment, there is no set release date. I plan on releasing a Demo before the complete game. If there is enough support, I'd like to hold a Kickstarter when all of the assets for the Demo are completed.
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